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	<title>Noel Berry</title>
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	<link>http://noelberry.ca</link>
	<description>Just another WordPress site</description>
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		<title>Drunken Assassin &#8211; Floor Plan</title>
		<link>http://noelberry.ca/2013/05/drunken-assassin-floor-plan/</link>
		<comments>http://noelberry.ca/2013/05/drunken-assassin-floor-plan/#comments</comments>
		<pubDate>Thu, 16 May 2013 02:52:42 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[devlog]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1533</guid>
		<description><![CDATA[Floor Plan for the first level in Drunken Assassin]]></description>
				<content:encoded><![CDATA[<p>Floor Plan for the first level in Drunken Assassin<br />
<a href="http://noelberry.ca/wp-content/uploads/2013/05/floorplan.png"><img src="http://noelberry.ca/wp-content/uploads/2013/05/floorplan.png" alt="floorplan" width="1020" height="856" class="aligncenter size-full wp-image-1532" /></a></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>IndieStatik &#8211; Oblitus Interview</title>
		<link>http://noelberry.ca/2013/04/indiestatik-oblitus-interview/</link>
		<comments>http://noelberry.ca/2013/04/indiestatik-oblitus-interview/#comments</comments>
		<pubDate>Wed, 03 Apr 2013 02:39:55 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1499</guid>
		<description><![CDATA[Connor and I were interviewed by Josh from IndieStatik while at GDC about our most recent project, Oblitus.]]></description>
				<content:encoded><![CDATA[<p>Connor and I were interviewed by Josh from IndieStatik while at GDC about our most recent project, Oblitus.</p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/I3C7Xrq3kZ0" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<title>Oblitus</title>
		<link>http://noelberry.ca/2013/03/oblitus/</link>
		<comments>http://noelberry.ca/2013/03/oblitus/#comments</comments>
		<pubDate>Tue, 12 Mar 2013 18:56:42 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1490</guid>
		<description><![CDATA[My current project with friend Connor Ullmann. The website and devlog for the game can be found here.]]></description>
				<content:encoded><![CDATA[<p>My current project with friend <a href="http://connorullmann.com">Connor Ullmann</a>.<br />
The website and devlog for the game can be <a href="http://oblit.us/">found here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Prism Panic</title>
		<link>http://noelberry.ca/2013/02/prism-panic/</link>
		<comments>http://noelberry.ca/2013/02/prism-panic/#comments</comments>
		<pubDate>Tue, 12 Feb 2013 06:22:47 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1461</guid>
		<description><![CDATA[Created with my good friend Connor Ullmann, Prism Panic is a platformer about overlapping worlds with holes between them. Each world has different mirrored traits, creating some interesting puzzles and platforming. Was a lot of fun to make. The music was done by Liam Berry, with a single boss battle theme by Alec Holowka]]></description>
				<content:encoded><![CDATA[<p>Created with my good friend <a href="http://connorullmann.com">Connor Ullmann</a>, Prism Panic is a platformer about overlapping worlds with holes between them. Each world has different mirrored traits, creating some interesting puzzles and platforming. Was a lot of fun to make. The music was done by <a href="http://liamberry.bandcamp.com">Liam Berry</a>, with a single boss battle theme by <a href="http://infiniteammo.ca">Alec Holowka</a></p>
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		<title>Alien Bug Affair</title>
		<link>http://noelberry.ca/2012/10/alien-bug-affair/</link>
		<comments>http://noelberry.ca/2012/10/alien-bug-affair/#comments</comments>
		<pubDate>Sun, 14 Oct 2012 19:15:55 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1386</guid>
		<description><![CDATA[So there were these alien bugs. And some procedural generation. And some dude with a jetpack in a weird-gravity alien world. Yup. It&#8217;s happening.]]></description>
				<content:encoded><![CDATA[<p>So there were these alien bugs. And some procedural generation. And some dude with a jetpack in a weird-gravity alien world. Yup. It&#8217;s happening.<br />
<img src="http://www.noelberry.ca/wp-content/uploads/2012/10/saturdaysketch1.png" alt=""/></p>
]]></content:encoded>
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		<title>Broken Robot Love</title>
		<link>http://noelberry.ca/2012/09/broken-robot-love/</link>
		<comments>http://noelberry.ca/2012/09/broken-robot-love/#comments</comments>
		<pubDate>Wed, 05 Sep 2012 03:40:56 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1364</guid>
		<description><![CDATA[Broken Robot Love is a game I started creating at a game jam in Winnipeg, about a little robot that is seeking his human companion. It&#8217;s a crazy puzzle platformer revolving around a block-placing, time-warping, mechanic. Adult Swim describes it as &#8220;One brave robot is determined to return to his ungrateful human owner. Scale lava [...]]]></description>
				<content:encoded><![CDATA[<p>Broken Robot Love is a game I started creating at a game jam in Winnipeg, about a little robot that is seeking his human companion. It&#8217;s a crazy puzzle platformer revolving around a block-placing, time-warping, mechanic. Adult Swim describes it as &#8220;One brave robot is determined to return to his ungrateful human owner. Scale lava pits, leap across cliffs, and manipulate lasers in this heartfelt robotic journey.&#8221;</p>
<p>So yeah, check it out and tell me what you think!</p>
]]></content:encoded>
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		<title>Divine Fish Slapper &#8211; Inventory &#8211; Island Game</title>
		<link>http://noelberry.ca/2012/08/divine-fish-slapper-inventory-island-game/</link>
		<comments>http://noelberry.ca/2012/08/divine-fish-slapper-inventory-island-game/#comments</comments>
		<pubDate>Sat, 11 Aug 2012 05:46:41 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[devlog]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1338</guid>
		<description><![CDATA[Created the inventory for the island game today.]]></description>
				<content:encoded><![CDATA[<p><a href="http://noelberry.ca/2012/08/divine-fish-slapper-inventory-island-game/inventory/" rel="attachment wp-att-1337"><img src="http://noelberry.ca/wp-content/uploads/2012/08/inventory.png" alt="" title="inventory" width="800" height="600" class="aligncenter size-full wp-image-1337" /></a>Created the inventory for the island game today.</p>
]]></content:encoded>
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		<title>Island Chests</title>
		<link>http://noelberry.ca/2012/08/island-chests/</link>
		<comments>http://noelberry.ca/2012/08/island-chests/#comments</comments>
		<pubDate>Thu, 09 Aug 2012 22:40:06 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[devlog]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1328</guid>
		<description><![CDATA[Added some treasure chests to the island,]]></description>
				<content:encoded><![CDATA[<p><a href="http://noelberry.ca/2012/08/island-chests/islandchests/" rel="attachment wp-att-1327"><img src="http://noelberry.ca/wp-content/uploads/2012/08/islandchests.png" alt="" title="islandchests" width="800" height="600" class="aligncenter size-full wp-image-1327" /></a> Added some treasure chests to the island,</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Island Trees</title>
		<link>http://noelberry.ca/2012/08/island-trees/</link>
		<comments>http://noelberry.ca/2012/08/island-trees/#comments</comments>
		<pubDate>Wed, 08 Aug 2012 08:50:54 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[devlog]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1305</guid>
		<description><![CDATA[Some trees on and island.]]></description>
				<content:encoded><![CDATA[<p><a href="http://noelberry.ca/wp-content/uploads/2012/08/trees.png" rel="attachment wp-att-1304"><img src="http://noelberry.ca/wp-content/uploads/2012/08/trees.png" alt="" title="trees" width="800" height="600" class="aligncenter size-full wp-image-1304" /></a>Some trees on and island.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Entity 37 &#8211; Progress Update</title>
		<link>http://noelberry.ca/2012/07/entity-37-progress-update/</link>
		<comments>http://noelberry.ca/2012/07/entity-37-progress-update/#comments</comments>
		<pubDate>Mon, 30 Jul 2012 09:44:38 +0000</pubDate>
		<dc:creator>Noel</dc:creator>
				<category><![CDATA[Entity 37]]></category>
		<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://noelberry.ca/?p=1283</guid>
		<description><![CDATA[It&#8217;s been a little while since I gave an update on Entity 37, so now is a good time. I&#8217;ve been working on it pretty consistently, but overall progress has been a little slow. Feeling a little demotivated the last few days (for unknown reasons), but starting to get back into things again. For the [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s been a little while since I gave an update on Entity 37, so now is a good time.</p>
<p>I&#8217;ve been working on it pretty consistently, but overall progress has been a little slow. Feeling a little demotivated the last few days (for unknown reasons), but starting to get back into things again.</p>
<p><iframe width="600" height="450" src="http://www.youtube.com/embed/ahe_ZM-aQN0" frameborder="0" allowfullscreen></iframe></p>
<p>For the time, the video above explains what&#8217;s been going on pretty well. If you follow me on twitter or <a href="http://indiegames.com/2012/07/preview_video_entity_37_noel_b.html">visit indiegames.com</a> you&#8217;ve probably already seen this.</p>
]]></content:encoded>
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