
Level 28 - Click for full size
I figured now would be a good time to post an update on the progress of my latest game, Broken Robot Love.
Where exactly is the game at?
The game, at this point, is basically complete. I’m still short a handful of levels, and I need to wrap up the final cutscene (the game has a few cutscenes), but besides that everything is pretty much completed. I’ve been setting bi-weekly milestones for the game, and have been able to keep up with them pretty well. I’m hoping to have the game completely done within a few days. This Thursday if all things go according to plan.
When will it be out?
Even though it’s very close to completion, I’m not entirely sure when it’s going to get released. Most likely it will still be a few weeks (or months) away.
Wasn’t this started like 5 months ago?
It was! The game began on February 3rd during a game jam in Winnipeg, and I worked on it for about 2 weeks into February. At that point, I stopped development for a time and didn’t pick it back up again until the beginning of April. So, all told, the game has been in development for 5 months, but I’ve only been actively working on it for around 3 months.
Wait. I’m not even sure what the game is about…
You can check out this gameplay video from a few months ago. It’s reasonably outdated now (and there’s tons more in the game) but it still gives a good feel as to how the game plays.