Leap 4 Blue just around the corner…

I know I’ve been saying this for weeks – no, months. But this time I’m serious. One last thing to add, and it’s done. You’ll be seeing the game in less then a week now.

Just thought I’d post that info for people who continue to ask me, and for people to get ready for some serious puzzle platforming.

Cheers.

Flash Punk for School Project

I’m still in highschool (senior year! only a few more months to go!), and of course I have really stupid annoying school projects that I need to do. One of them (for gym.. I thought we just had to run around and stuff, but apparently not?) wanted us to make a video of a fake exercise product, in groups of a few people. We could either make a video, or do a presentation. The person I was making it with wasn’t really into doing any kind of acting, live or on film, and I certainly wasn’t either (I’m definitely not an actor), so we decided to do it all computerized. At this point, I thought it would be awesome to use Flash Punk for this project, so that’s what I did. The other guy making the video with me will later do voice overs, and maybe a little bit more art, but this is basically the final project (though without sound, as I don’t want to post that version up without the guy who will be making the sounds consent).

 

So, here’s what I’ve made of the video. Below I’ll explain the “scenes”.

 

VIEW THIS THING

 

 

Scene 1: The Intro scene – tell the viewer why they should buy it
Scene 2: This scene will say something along the lines of “Do you look like THIS, or THIS? If so, buy the Muscle Band now and you could look like THIS”
Scene 3: Customer Reviews
Scene 4: Wrap up, tell the viewer to buy it and look like the muscle man.

 

 

Yup.

Minecraft, what’s up?

I’ve been playing minecraft on and off for the last few weeks, both by myself, classic & survival (alpha) mode, and also both modes with friends and random people online (once hung out with a friend and did 6 hours of survival mode). I love the game. Really, really, love it. It reminds me of the days when I was little, playing with Lego and building immense towers only to have friends come over and tear them apart, only to rebuild them the next day with friends again.

 

I’ve always loved creating stuff (as I’m sure many people do), from Lego, to making maps, to (attempting) to DM D&D games. Minecraft feels like Lego for “big kids”. It’s funny too: the game is really simple, with a very basic concept, and yet it is endlessly fun. I know a few people who can’t get into it, and obviously the game (just as every other game in the world) isn’t for everyone. I think it probably turns some people off because it’s a sandbox game with no “goal” and no direction – which is why I (and 200,000 others) love the game so much.

 

I’m not sure why I’m making this blog post, mostly just to state I’m one of the 200,000 other buyers who’s really enjoying the game. Congrats on creating such a popular game Notch, it’s well done, and I tip my (imaginary) top hat to you (It’s so cool how successful and how amazing, yet simple, a game you were able to create!).

 

In other news, saw Arcade Fire today, and they were generally awesome. Good times, all around.

 

Off to play Minecraft now. Cheerio.

Head Game & Orcas

I recently went to OrcaJam, which was just awesome. First time travelling somewhere by myself, and second (big) game Jam ever. Was brilliant, had a great time, met a bunch of awesome new people. If I was able to fly around all the time (without feeling guilty about the amount of gas those planes used (same amount of gas if everyone in the plane drove the same distance, approx.), and having the $$$ to do so) I would definitely go to these things all the time.

 

Anyhow, while I was there, I worked with Chevy on a game that’s called The Head Game (an unofficial title given to the game, which seemed to stick). In the game, you need to protect a giant head in the middle of the screen from the onslaught of enemy heads with your head. You can collect bad heads, at which point you can swing them into each other and send them flying in a crazy direction, protecting the giant lady head in the middle. There’s not much to it, and I’m not sure if it will ever be finished, but it’s kind of cool and worth a quick play through if you have 30 seconds.

 

Check it out (In Browser, Flash Punk!)

HTML5 Adventures

I recently started working on some HTML5 & Javascript games when not working on Nisus, with Time. I was inspired by Jeff “Progrium” Lindsay when I met him last weekend at a mini-pegjam (small Winnipeg game jam), who was working on some HTML5/Javascript games there. He explained what he was working on, and how it works, and I got intrigued and started working on some basic games.

 

I’m currently working on 2 games in HTML 5, slowly, as I want to try to put my main effort to Nisus still, but I thought I might share the page where I’ll be updating these little games. I’m not really aiming to make fun & exciting new games, with interesting graphics, etc, etc, but rather am experimenting with using HTML5 & Javascript as a game development/coding… platform? All of it is open source, so feel free to dive into my code and check it out (and give feedback!… my collision scripts need speeding up).

 

HTML5 Adventures

Faaaaalling

I recently found a cool tutorial on “concept process”, and thought it’d be fun to try out. I didn’t want to do something too complicated, because I’m not much of an artist, so I decided to try and draw the Canabalt character, as I felt he was reasonably simplistic (in terms of colours, etc). Anyhow, this is what I ended up with!